number_of_particles 100
random_seed 5
particle_radius uniform 4e-3 5e-3
particle_density uniform 2700 2700
particle_minimal_distance 0.1e-4
# particle_distribution_domain sphere [0,0,0] 100e-3
particle_distribution_domain box [0,0,10] [30e-3,30e-3,20]
# boundary_sphere [0,0,0] 150e-3 custom_power 1e-9 -5
boundary_plane [0,0,1] -150e-3 custom_power 1e-10 -7
boundary_plane [1,0,0] -100e-3 custom_power 1e-10 -7
boundary_plane [-1,0,0] -100e-3 custom_power 1e-10 -7
boundary_plane [0,1,0] -100e-3 custom_power 1e-10 -7
boundary_plane [0,-1,0] -100e-3 custom_power 1e-10 -7
# boundary_plane [1,0,0] 110e-3 custom_power 1e-10 -7
# binary_interaction custom_power -1e-8 -4
binary_interaction custom_power -1e-21 -6
environmental_interaction 0.02e+1 vec3_constant 0 0 0
# unary_force vec3_constant 0 0 0
unary_accel vec3_constant 0 0 -9.8e-0
solution_time_limit 10000
solution_realtime_limit 600
solution_RK_tolerance 1e-5
solution_RK_timeout 20
solution_maximal_step 1e-3
saves_per_second 50
# output_psy
# monitor_setup "filename output.psy"
# output_maxscript
# monitor_setup "filename output.ms noflush scale 1e7"
# monitor_setup "view_width 1024 view_height 768 antialias max_fps 20 variable_linewidth"
monitor_setup "view_width 800 view_height 800"
